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`What's New in Autodesk 3ds Max 2015?`
`Autodesk 3ds Max 2015 is a powerful 3D modeling, animation, and rendering software that offers new tools, improved performance, and streamlined workflows for artists and designers working with complex, high-resolution assets. Whether you are creating games, movies, architectural visualizations, or product designs, 3ds Max 2015 can help you achieve your creative goals faster and easier.`
`In this article, we will highlight some of the key features and enhancements that make 3ds Max 2015 a must-have for any 3D professional.`
`New Populate Enhancements`
`Populate is a feature that allows you to quickly and easily add realistic crowds to your scenes. In 3ds Max 2015, Populate has been enhanced with new animation and behavior options, such as walking on stairs, sitting on chairs, interacting with objects, and avoiding obstacles. You can also customize the appearance and clothing of your characters, as well as create your own animations and behaviors using the Populate Flow editor.`
`New ShaderFX Editor`
`ShaderFX is a node-based editor that lets you create and edit advanced shaders without writing any code. In 3ds Max 2015, ShaderFX has been improved with new nodes, such as texture maps, math operations, logic functions, and color correction. You can also preview your shaders in real-time in the viewport, export them to HLSL or CgFX files, or use them with the new Physical Camera.`
`New Physical Camera`
`The Physical Camera is a new camera type that simulates the properties and behavior of a real-world camera. It supports features such as depth of field, motion blur, exposure control, white balance, lens distortion, vignetting, and chromatic aberration. You can also use the Physical Camera with the new ActiveShade mode to render your scenes interactively with mental ray or NVIDIA iray.`
`New Point Cloud Support`
`Point clouds are sets of data points that represent the shape and color of a physical object or environment. In 3ds Max 2015, you can import point clouds from various sources, such as laser scanners, photogrammetry software, or reality capture devices. You can then use point clouds as references for modeling, rendering, or animation. You can also snap to point clouds, display them in different modes, and adjust their density and quality.`
`New Python Scripting Support`
`Python is a popular scripting language that is widely used in the 3D industry. In 3ds Max 2015, you can use Python to automate tasks, create custom tools, access external libraries, and extend the functionality of 3ds Max. You can also use Python to interact with other Autodesk products, such as Maya or MotionBuilder.`
`Conclusion`
`These are just some of the new features and enhancements that make Autodesk 3ds Max 2015 a powerful and versatile 3D software for any project. To learn more about 3ds Max 2015, visit https://www.autodesk.com/products/3ds-max/overview.` 061ffe29dd